WIND
8Flying Fortress SKY FIRE
ATK:
3000
DEF:
2500
View:
3024
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ● When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ● When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.
Flying Fortress SKY FIRE — Power Evaluation
Final Score: 52 ± 8 · Confidence: Medium
- Intrinsic: 56 · Deck: 50 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Floodgate/Control
Why it scores here
The card converts a Summon Reactor SK Special Summon into repeatable interaction: once per turn it destroys one opponent card by discarding a hand card, and once per opponent turn it destroys a monster being Summoned or a card being Set while dealing 800 damage. Its 3000 ATK and 2500 DEF earn no points. The Special-Summon-only restriction and the reliance on one enabler cap accessibility and deckbuilding, and the lack of combo data keeps combo conversion low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Can only be Special Summoned via Summon Reactor SK, which co-occurs in all 15 decks, but no searcher or alternate route appears in the evidence (verified, observed). |
| Combo & Conversion | 30 | Zero recorded combo boards and no guides, so any board-building value is text-only inference (inferred). |
| Resource Economy | 50 | Its destroy effect costs one hand card for one opponent card, which is card-neutral, and the opponent-turn effect is free (verified). |
| Effect & Interaction | 75 | Two separate removal modes, one per turn and one per opponent turn, with 800 damage on each, make it a strong and flexible disruption piece (verified). |
| Material Utility | 40 | Level 8 Machine WIND body with no material text or material evidence in the pack, so usefulness as material is inferred only (inferred). |
| Resilience & Flexibility | 45 | Effects work from the field and reuse across turns, but it is a single body that any removal destroys, and only 15 decks are sampled (verified, inferred). |
| Deck-Building Efficiency | 35 | Cannot be Normal Summoned or Set, so it is a dead card without its enabler, a clear restriction on deck building (verified). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Floodgate/Control. Intrinsic ≈ 56, Deck ≈ 50, Meta = provisional. Modifiers: Self-locking restriction (-4). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Two removal modes that trigger on the opponent's Summons and Sets, with 800 damage on each
- Once-per-turn removal of any opponent card, with no tributes or board requirements
- Present in 15 of 15 sampled decks across three archetypes
Weaknesses
- Needs Summon Reactor SK to be played at all
- Cannot be Normal Summoned or Set, so it is dead in hand without its enabler
- Destroys only one card per turn and loses value once the opponent stops Summoning or Setting
Counters / choke points
- Negating or destroying Summon Reactor SK removes the card's only Special Summon route (inferred)
- Playing around the once-per-opponent-turn trigger by Summoning nothing on that turn (inferred)
Best use
Removal / Negation. Decks: Cyber Dragon, Machina, Cyberdark. Suggested copies: 1.
Evidence & gaps
- Verified: Cannot be Normal Summoned or Set; Special Summon only via Summon Reactor SK; Once-per-turn discard-to-destroy effect on one opponent card; Once per opponent turn: destroy a Summoned monster or Set card and deal 800 damage; Present in 15 of 15 sampled decks, all as a single main-deck copy
- Observed: Summon Reactor SK co-occurs in 100% of sampled decks; Three archetype homes: Cyber Dragon 8, Machina 5, Cyberdark 2
- Inferred: Removal mode is strong because it triggers on the opponent's common Summon and Set actions; Level 8 Machine WIND body could be material, but no material text is present
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no dated metagame sample — meta power left null






